Supporting Legacy Boards

Many drivers in the kernel, such as leds-gpio and gpio-keys, are migrating away from using board-specific platform_data to a unified device properties interface. This interface allows drivers to be simpler and more generic, as they can query properties in a standardized way.

On modern systems, these properties are provided via device tree. However, some older platforms have not been converted to device tree and instead rely on board files to describe their hardware configuration. To bridge this gap and allow these legacy boards to work with modern, generic drivers, the kernel provides a mechanism called software nodes.

This document provides a guide on how to convert a legacy board file from using platform_data and gpiod_lookup_table to the modern software node approach for describing GPIO-connected devices.

The Core Idea: Software Nodes

Software nodes allow board-specific code to construct an in-memory, device-tree-like structure using struct software_node and struct property_entry. This structure can then be associated with a platform device, allowing drivers to use the standard device properties API (e.g., device_property_read_u32(), device_property_read_string()) to query configuration, just as they would on an ACPI or device tree system.

The gpiolib code has support for handling software nodes, so that if GPIO is described properly, as detailed in the section below, then regular gpiolib APIs, such as gpiod_get(), gpiod_get_optional(), and others will work.

Requirements for GPIO Properties

When using software nodes to describe GPIO connections, the following requirements must be met for the GPIO core to correctly resolve the reference:

  1. The GPIO controller’s software node “name” must match the controller’s “label”. The gpiolib core uses this name to find the corresponding struct gpio_chip at runtime. This software node has to be registered, but need not be attached to the device representing the GPIO controller that is providing the GPIO in question. It may be left as a “free floating” node.

  2. The GPIO property must be a reference. The PROPERTY_ENTRY_GPIO() macro handles this as it is an alias for PROPERTY_ENTRY_REF().

  3. The reference must have exactly two arguments:

    • The first argument is the GPIO offset within the controller.

    • The second argument is the flags for the GPIO line (e.g., GPIO_ACTIVE_HIGH, GPIO_ACTIVE_LOW).

The PROPERTY_ENTRY_GPIO() macro is the preferred way of defining GPIO properties in software nodes.

Conversion Example

Let’s walk through an example of converting a board file that defines a GPIO- connected LED and a button.

Before: Using Platform Data

A typical legacy board file might look like this:

#include <linux/platform_device.h>
#include <linux/leds.h>
#include <linux/gpio_keys.h>
#include <linux/gpio/machine.h>

#define MYBOARD_GPIO_CONTROLLER "gpio-foo"

/* LED setup */
static const struct gpio_led myboard_leds[] = {
      {
              .name = "myboard:green:status",
              .default_trigger = "heartbeat",
      },
};

static const struct gpio_led_platform_data myboard_leds_pdata = {
      .num_leds = ARRAY_SIZE(myboard_leds),
      .leds = myboard_leds,
};

static struct gpiod_lookup_table myboard_leds_gpios = {
      .dev_id = "leds-gpio",
      .table = {
              GPIO_LOOKUP_IDX(MYBOARD_GPIO_CONTROLLER, 42, NULL, 0, GPIO_ACTIVE_HIGH),
              { },
      },
};

/* Button setup */
static struct gpio_keys_button myboard_buttons[] = {
      {
              .code = KEY_WPS_BUTTON,
              .desc = "WPS Button",
              .active_low = 1,
      },
};

static const struct gpio_keys_platform_data myboard_buttons_pdata = {
      .buttons = myboard_buttons,
      .nbuttons = ARRAY_SIZE(myboard_buttons),
};

static struct gpiod_lookup_table myboard_buttons_gpios = {
      .dev_id = "gpio-keys",
      .table = {
              GPIO_LOOKUP_IDX(MYBOARD_GPIO_CONTROLLER, 15, NULL, 0, GPIO_ACTIVE_LOW),
              { },
      },
};

/* Device registration */
static int __init myboard_init(void)
{
      gpiod_add_lookup_table(&myboard_leds_gpios);
      gpiod_add_lookup_table(&myboard_buttons_gpios);

      platform_device_register_data(NULL, "leds-gpio", -1,
                                    &myboard_leds_pdata, sizeof(myboard_leds_pdata));
      platform_device_register_data(NULL, "gpio-keys", -1,
                                    &myboard_buttons_pdata, sizeof(myboard_buttons_pdata));

      return 0;
}

After: Using Software Nodes

Here is how the same configuration can be expressed using software nodes.

Step 1: Define the GPIO Controller Node

First, define a software node that represents the GPIO controller that the LEDs and buttons are connected to. The name of this node must match the name of the driver for the GPIO controller (e.g., “gpio-foo”).

#include <linux/property.h>
#include <linux/gpio/property.h>

#define MYBOARD_GPIO_CONTROLLER "gpio-foo"

static const struct software_node myboard_gpio_controller_node = {
      .name = MYBOARD_GPIO_CONTROLLER,
};

Step 2: Define Consumer Device Nodes and Properties

Next, define the software nodes for the consumer devices (the LEDs and buttons). This involves creating a parent node for each device type and child nodes for each individual LED or button.

/* LED setup */
static const struct software_node myboard_leds_node = {
      .name = "myboard-leds",
};

static const struct property_entry myboard_status_led_props[] = {
      PROPERTY_ENTRY_STRING("label", "myboard:green:status"),
      PROPERTY_ENTRY_STRING("linux,default-trigger", "heartbeat"),
      PROPERTY_ENTRY_GPIO("gpios", &myboard_gpio_controller_node, 42, GPIO_ACTIVE_HIGH),
      { }
};

static const struct software_node myboard_status_led_swnode = {
      .name = "status-led",
      .parent = &myboard_leds_node,
      .properties = myboard_status_led_props,
};

/* Button setup */
static const struct software_node myboard_keys_node = {
      .name = "myboard-keys",
};

static const struct property_entry myboard_wps_button_props[] = {
      PROPERTY_ENTRY_STRING("label", "WPS Button"),
      PROPERTY_ENTRY_U32("linux,code", KEY_WPS_BUTTON),
      PROPERTY_ENTRY_GPIO("gpios", &myboard_gpio_controller_node, 15, GPIO_ACTIVE_LOW),
      { }
};

static const struct software_node myboard_wps_button_swnode = {
      .name = "wps-button",
      .parent = &myboard_keys_node,
      .properties = myboard_wps_button_props,
};

Step 3: Group and Register the Nodes

For maintainability, it is often beneficial to group all software nodes into a single array and register them with one call.

static const struct software_node * const myboard_swnodes[] = {
      &myboard_gpio_controller_node,
      &myboard_leds_node,
      &myboard_status_led_swnode,
      &myboard_keys_node,
      &myboard_wps_button_swnode,
      NULL
};

static int __init myboard_init(void)
{
      int error;

      error = software_node_register_node_group(myboard_swnodes);
      if (error) {
              pr_err("Failed to register software nodes: %d\n", error);
              return error;
      }

      // ... platform device registration follows
}

Note

When splitting registration of nodes by devices that they represent, it is essential that the software node representing the GPIO controller itself is registered first, before any of the nodes that reference it.

Step 4: Register Platform Devices with Software Nodes

Finally, register the platform devices and associate them with their respective software nodes using the fwnode field in struct platform_device_info.

static struct platform_device *leds_pdev;
static struct platform_device *keys_pdev;

static int __init myboard_init(void)
{
      struct platform_device_info pdev_info;
      int error;

      error = software_node_register_node_group(myboard_swnodes);
      if (error)
              return error;

      memset(&pdev_info, 0, sizeof(pdev_info));
      pdev_info.name = "leds-gpio";
      pdev_info.id = PLATFORM_DEVID_NONE;
      pdev_info.fwnode = software_node_fwnode(&myboard_leds_node);
      leds_pdev = platform_device_register_full(&pdev_info);
      if (IS_ERR(leds_pdev)) {
              error = PTR_ERR(leds_pdev);
              goto err_unregister_nodes;
      }

      memset(&pdev_info, 0, sizeof(pdev_info));
      pdev_info.name = "gpio-keys";
      pdev_info.id = PLATFORM_DEVID_NONE;
      pdev_info.fwnode = software_node_fwnode(&myboard_keys_node);
      keys_pdev = platform_device_register_full(&pdev_info);
      if (IS_ERR(keys_pdev)) {
              error = PTR_ERR(keys_pdev);
              platform_device_unregister(leds_pdev);
              goto err_unregister_nodes;
      }

      return 0;

err_unregister_nodes:
      software_node_unregister_node_group(myboard_swnodes);
      return error;
}

static void __exit myboard_exit(void)
{
      platform_device_unregister(keys_pdev);
      platform_device_unregister(leds_pdev);
      software_node_unregister_node_group(myboard_swnodes);
}

With these changes, the generic leds-gpio and gpio-keys drivers will be able to probe successfully and get their configuration from the properties defined in the software nodes, removing the need for board-specific platform data.